Player can take lands from unfaithful subjects with impunity, but he can seize lands of his subjects (with minus to the reputation) Vassals have to provide a ruler with at last 20% of theirs army. Subordinates can fight with each other, thanks to which they often cumulate lot of lands, what can be dangerous for you.Īvailable political systems are election and gavelkind. This level allows for rather comfortable playing, but still it has many flaws.
Player can't take lands from unfaithful subjects with impunity, but he can seize lands of his subjects (with minus to the reputation)
Vassals have to provide a ruler with at last 10% of theirs army. The only possible political systems are election and gavelkind. Your freedom is very limited especially in the case of seizing the lands (win in civil war has no effect). The worst of levels, causing that there are constant internal wars in the kingdom. Landed titles can leave the domain via marriage Player can't call up army's leaders and take lands from subjects. Kingdoms de jure usually have nothing in common with those real ones.