Now, despite being predatory in nature and culturally defined by the worship of the Demon Prince Yeenoghu, gnolls have actually been playable in every single edition that their hyena-man format appeared in they had 1e stats (although I think that was for the gnome-trolls) in the Known World Gazetteer 'The Orcs of Thar', they then went on to appear in the Complete Book of Humanoids for AD&D/2e, no fewer than four 3rd edition books (Monster Manual, Forgotten Realms: Unapproachable East, Savage Species, Races of the Wild), and in Dragon Magazine #367 for 4th edition.
Though their name is taken from the 'gnoles', a race of malevolent forest goblins in two of Lord Dunsany's stories, and the White Box version was a similar 'gnome/troll hybrid' little monster, the D&D gnoll became definitive in Advanced Dungeons & Dragons, after it changed to a race of hyena-men. Gnolls are one of the oldest monstrous humanoids that can arguably be described as unique to D&D. Since the most recent podcast has Perkins specifically talking about gnolls as the first topic, I felt maybe it deserved to be brought back.
I made this thread before the great server crash, and it was huge there.